objective c - Download new app from within an iPhone-app -


I have developed a game and planned to create a "light" version of that game to promote "premium" The version of the game is easy to find information about in-app purchase, but what I'm not getting is that after purchasing, how to actually download the app from within my light-version. I do not intend to update the lite version to a previous version, rather instead should consider the premium version as a new application that needs to be downloaded.

How can I do this, and where can I get this information?

"in app purchases" and "new application" "are mutually exclusive.

The simplest thing is that people navigate their new app on iTunes Store, and let them decide whether to buy it from there:

  [[UIApplication share Application] Opal: [NSL URL URL String: @ "http://www.itunes.com/apps/yourPaidVersionAppName"]] ;;  

Comments

Popular posts from this blog

sql - dynamically varied number of conditions in the 'where' statement using LINQ -

asp.net mvc - Dynamically Generated Ajax.BeginForm -

Debug on symbian -