language agnostic - Looking for introduction to game development on PC book with sample code. (not console) -


I know that was the same thread and someone posted a link to gamedev but after a quick glance, I could not find the game development book that introduces the development of the game but is not programming. I found a book on Amazon which was teaching game development to someone who does not know about the program and all the example console games It is not what I'm watching. I think the question is how does someone learn how to write games?

Everything I see is a book with some simple simple examples, so that I can hack them and learn from it.

EDIT: There is no language, but I prefer C ++ or C #.

EDIT2: These were all excellent answers, thanks guys! Although I could only choose one to accept, it is a desire to choose "rating" for each check instead of just the check mark.

If you are looking for an easy place to start with Game Programming in C # XNA is probably possible that what you want is the best way to stay with the latest developments and the latest version of the library and the equipment is just to go there. There are a bunch to help you see the real code and teach you all the fundamental principles. We do.

Books are not always the best place to know the development of video games because they become so obsolete sooner, however, I have bought and read some books on this topic. I can recommend:

(I read the first edition, but I'm sure it is similar)

and

I Recommend Against I think it was written poorly. I certainly recommend against specific books or products, but in this case I think it's fair.

XNA is cool because it allows you to develop only for Windows PCs, but this is also the Xbox 360. Programs that you can join and display your game and display on the Xbox Live Marketplace.


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