cocoa - Iphone Utility App Singleton Problem -


This is bothering me in my utility app: I have a singleton declared in a specific way:

My firstton has 4 declared properties: 3 floats and one int now, in my view controller, I am setting signaling method in an update like this:

  [ [Singleton Shared Silington] Set Meyant: var1]; [[Singleton Shared Signalone] Setmeflat 1: var2]; [[Singleton shared siltington] Setmeflat 2: var3]; [[Singleton shared siltington] setmaphflot 3: var4];  

DeedLoad method in my view gives me such property:

  int m = [[singleton shared siltington] myInt]; Float R = [[Singleton shared सिंहावलोकन] myFloat1]; Float g = [[singleton shared siltington] myFloat2]; Float B = [[singleton shared siltington] myFloat3];  

Then I provide int values ​​for float values ​​for a UISegmentedControl and UISliders. So the problem is that whenever I launch my app, the float gets stored in a singleton until I set the int - if I set the float, then I set the int, float always with each call Resets to 0 for viewing deedload. Then the sequence is:

1) Launch the application 2) Flip flip and set floats (R, G, B)
3) Flip the view back to the main
4 ) Flip the view back on the flipside and the floats are set to the previous values ​​now set int. 5) Flip back to the main 6) Flip the view back on Flipside and the int is set to the previous value but the float set is 0

Any ideas? The simplest explanation is that you are not actually getting a singleton [singleton shared siltington]

and before using it, find out that the address is always the same.


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