iphone - Starting Three20 sample project in landscape mode renders half the screen unresponsive to touch events -


I'm interested in developing a one-based application for the iPhone OS, which is predominantly landscape oriented.

I downloaded all three, loaded them in Xcode, and fixed the Sample Project app on the device using Simulator and using 3.0, 3.1, 3.1.2 SDK. When I changed from initial interface orientation to landscape (right home button) , then start the project in the project's info.plist file Expected that orientation was done, but answered only to touch the event on the left hand of the screen. It appears as if he is still responding to touch events such as he is still in portrait mode only changes in the sample project i info.plist Changing the file.

Is that something very easy to me? Starting in landscape orientation is a very basic use case - but I can not find any other person who has filed an issue report or blog post after going around for a few days.

Note: This is a problem that originally came up in a more advanced project when I started the Landscape Orientation, but to exclude any other code as the source of the problem Supported the most basic repetitive example.

Be sure to set the correct autoresizingmask property in all views. Since most do not clip over the visible boundaries, the content is also visible beyond the parents' limit. However, the direct border is cut to the touch, which can give birth to the hair, are visible outside the parental limits, but not being touched.

Agro: If the view of parents is not fit in new width, then the right part of the screen can be provided with the material which is not touchable.


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